Apexcast renders telemetry overlays at GPU speed — a full session in minutes, not the better part of an evening. Drag-bind any data channel to the vast selection of widgets, scrub by lap, hit render. And because every channel is also a chart, you're analyzing your lap while you prepare it for render — one tool, two jobs.
Pick from the vast selection of widgets. Drop one on the canvas. Bind any data channel to it. Style with a clean inspector. The same gesture, repeated until your HUD is exactly what you want.
A native rendering pipeline tuned for the hardware you already have — NVENC, AMF, Quick Sync, and VideoToolbox all wired in, with libx264 / libx265 fallbacks everywhere. Performance is a first-class feature here, not a checkbox; you should feel it the moment you scrub the timeline.
No cloud, no account. Your sessions, projects, and footage stay in folders on your machine — never uploaded. Outbound traffic is limited to the opt-in update check and anonymized crash reports.
A timeline that understands what a lap is. Scrub by time, jump between laps, and watch every channel update in lockstep with the preview. Sector-aware scrubbing and corner-loop are on the near roadmap.
Read more →Bind a gauge to @speed, a bar to @brake, a digital readout to @gps.lat — any channel, any widget. Add custom math channels with one expression for anything you can't find a sensor for.
Read more →Open any two laps and watch them play in lockstep. A shared transport keeps both videos seek-synced, the delta pane shows where you're gaining or losing, and the GPS track map overlays both racing lines so the lift jumps out exactly where it happens.
Read more →H.264, H.265 and AV1 (NVENC). 1080p through 4K, no fixed cap. The exporter shows realtime factor, file size, and render time before you commit. No surprise multi-hour renders.
Read more →Free during beta. Pro license is a one-time purchase, no subscription.